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Description
Google Pixel 8a Hoesje Bookcase Cover met Kaarthouder - WitStijlvolle en multifunctionele bookcase voor de Google Pixel 8a Volledige bescherming rondom je telefoon Ruimte voor pasjes en briefgeld Handige standaardfunctie voor handsfree gebruik Bescherm je Google Pixel 8a met deze elegante en functionele witte bookcase. Dit hoesje biedt niet alleen optimale bescherming tegen krassen, stoten en vallen, maar heeft ook extra functionaliteiten om je dagelijks leven makkelijker te maken. Met ruimte voor pasjes en
Stijlvolle en multifunctionele bookcase voor de Google Pixel 8a
- Volledige bescherming rondom je telefoon
- Ruimte voor pasjes en briefgeld
- Handige standaardfunctie voor handsfree gebruik
Complete bescherming
Deze bookcase omsluit je Google Pixel 8a volledig en beschermt zowel de voor- als achterkant tegen schade. De binnenzijde is voorzien van een stevig, schokabsorberend frame dat je telefoon veilig op zijn plaats houdt. De magnetische sluiting zorgt ervoor dat het hoesje goed gesloten blijft, terwijl de zachte binnenkant het scherm beschermt tegen krassen.
Handige pasjeshouder
Nooit meer een volle broekzak of losse portemonnee! Dit hoesje beschikt over meerdere kaartsleuven, zodat je eenvoudig je belangrijkste pasjes en briefgeld kunt meenemen. Perfect voor dagelijks gebruik of wanneer je even snel de deur uit moet zonder extra spullen.
Multifunctionele standaard
Wil je handsfree video’s bekijken of videobellen? Dankzij de ingebouwde standaardfunctie kun je je Google Pixel 8a eenvoudig in een comfortabele kijkhoek plaatsen. Ideaal voor entertainment of werkgerelateerde taken.
Stijlvol en praktisch
Deze bookcase is verkrijgbaar in verschillende kleuren, zodat je altijd een variant vindt die bij jouw stijl past. Het slanke ontwerp voegt minimale dikte toe aan je telefoon, terwijl het premium materiaal zorgt voor een luxe uitstraling.
Maak je ervaring compleet met deze veelzijdige bookcase voor de Google Pixel 8a. **Bestel nu en geniet van de perfecte balans tussen bescherming, stijl en functionaliteit!**
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
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Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
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4.7 ★★★★★
Based on 199 reviews
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Product Reviews
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in.
The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity.
Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 26, 2025
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