SKU: 11645874197

Karver KJ25 High Load Jammer Rope Ø 8-14mm

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Description

Karver KJ25 High Load Jammer Rope Ø 8-14mmThe KJ25 is the original aluminum version of our 3 jaw heavy duty jammer. The secret of KJ jammers lies in 2 simple technical elements : a conical shape where the more you pull the more it gets stuck and the use of 3 jaws to distribute the load over 360 so as to never flatten or damage the ropes. The jammer is no exception to the chore of cleaning but this has been thought about: The ascender is in 2 parts which makes it possible to extract the jammer

The KJ25 is the original aluminum version of our 3-jaw heavy-duty jammer. The secret of KJ jammers lies in 2 simple technical elements : a conical shape where the more you pull the more it gets stuck and the use of 3 jaws to distribute the load over 360 ° so as to never flatten or damage the ropes. 

The jammer is no exception to the chore of cleaning but this has been thought about: The ascender is in 2 parts which makes it possible to extract the jammer very quickly without having to disassemble its glued – screwed support. The result : an innovative and efficient jammer that does not let go and that does not damage the strings.

Rope Ø 6 -11mm

– Innovation : 3 jaws surround the rope (instead of 2 on all other jammers on the market). The load is distributed on the rope and the sheath wears less.
– Innovation : The conical shape accentuates the hold of the rope. The more you pull, the more resistance there is.
– Design : The cone containing the locking mechanism can be installed without its foot in a reinforced “sock” installed in any location : deck, boom, mast, bowsprit,…
– Convenient : The KJ can be ordered with or without its stand
– Practical : The opening and closing (in the axis of the rope) can be controlled remotely by installing extensions. The jammer is installed as close as possible and limits the undesirable effects of the elasticity of the rope. It is very often found as a jammer on headsail tack.
– Performance : The rope does not slip. There is very little recoil when blocking.
– Convenient : the jammer can be removed from the foot without tools. Maintenance and cleaning are easy. If necessary, the cone can be replaced very quickly.
– Performance : Extremely compact and light.
– Design : The jammer can be installed in very small and even hidden locations.
– Performance : In the open position, the jaws open wide and offer very little resistance to the rope 
– Performance : The reduced wear of the sheath greatly limits string replacements. Investment in technical ropes is relevant
– Ergonomics : No constraint on the operations height (unlike a jammer that opens from the top : Each KJ can accommodate a wide range of diameters without affecting performance
– The KJ is also available without its foot (KJ CONE) in order to be installed in a laminate slipper

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SKU: 11645874197

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bOB wALTERS
Lake Worth, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
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Reviewed in the United States on September 28, 2018
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David Taylor
Belleville, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
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Reviewed in the United States on September 4, 2019
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L. Hall
San Leandro, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
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Reviewed in the United States on August 24, 2019
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W. Vincent
Phoenix, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018
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Catboy
Battle Creek, US
★★★★★ 5
Great for newcomers to Godot
Format: Paperback
Excellent book for beginners with Godot. It will however require some previous programing knowledge this book isn't so much a teaching you to code book instead its an explanation of the Godot software.
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Reviewed in the United States on December 13, 2019

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