SKU: 70465400334

Milwaukee M18 FH-401 Akku Bohrhammer 18 V 2,5 J SDS plus Brushless + 1x Akku 4,0 Ah - ohne Ladegerät

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Milwaukee M18 FH-401 Akku Bohrhammer 18 V 2,5 J SDS plus Brushless + 1x Akku 4,0 Ah - ohne LadegerätLieferumfang: 1x Milwaukee M18 FH Akku Bohrhammer 1x Milwaukee M18 B4 Akku 18 V 4,0 Ah ( 4932430063 ) ohne Ladegert Produktbeschreibung: Der Milwaukee M18 FH Hammerbohrer ist ein leistungsstarkes Werkzeug mit einer Spannung von 18 V und einer Leerlaufdrehzahl von 0 1330 min mit einem maximalen Bohrdurchmesser in Beton von 26 mm, in Holz 28 mm und in Stahl von 13 mm. Mit einer maximalen Schlagzahl von 0 4800 min und einer Schlagenergie von 2,5 Joule

Lieferumfang:

- 1x Milwaukee M18 FH Akku Bohrhammer
- 1x Milwaukee M18 B4 Akku 18 V 4,0 Ah  ( 4932430063 )
- ohne Ladegerät

Produktbeschreibung:

Der Milwaukee M18 FH Hammerbohrer ist ein leistungsstarkes Werkzeug mit einer Spannung von 18 V und einer Leerlaufdrehzahl von 0 - 1330 min⁻¹ mit einem maximalen Bohrdurchmesser in Beton von 26 mm, in Holz 28 mm und in Stahl von 13 mm. Mit einer maximalen Schlagzahl von 0 - 4800 min⁻¹ und einer Schlagenergie von 2,5 Joule ist der Hammerbohrer optimal für Bohrdurchmesser von 6 - 20 mm geeignet. Er verfügt über eine SDS-Plus Werkzeugaufnahme und ein Gewicht von 3,2 kg. Der Schalldruckpegel ( Lpa ) beträgt 92,6 dB(A) und der Schallleistungspegel ( Lwa ) 103,6 dB(A). Der Hammerbohrer verfügt über einen Schwingungsemissionswert beim Bohren in Beton von 12,9 m/s² und eine Vibration beim Bohren in Beton von 9 m/s². Er ist mit dem patentierten AUTOSTOP™ als Sicherheitsmechanismus und einer Sicherheitskupplung ausgestattet. Mit einem M18™-HIGH OUTPUT™ Akku 5.5 Ah kann der Hammerbohrer bis zu 125 10x50 mm Löcher bohren. Dank der Kombination aus POWERSTATE™ Motor, REDLITHIUM™ Akku und REDLINK PLUS™ Elektronik sowie dem HIGH OUTPUT™-Werkzeugsystem liefert der Hammerbohrer höchste Leistung und längere Laufzeit. Die Firma Milwaukee ist ein Premiumhersteller für Werkzeuge aller Art, der sich vor allem durch seine hohe Verarbeitungsqualität und seine ausgeklügelten Konzepte auszeichnet.

Technische Daten:

Hersteller: Milwaukee
Herstellerbezeichnung: M18 FH
Spannung: 18 V
Leerlaufdrehzahl: 0 - 1330 min⁻¹
Max. Bohrdurchmesser In Beton: 26 mm
Max. Bohrdurchmesser In Holz: 28 mm
Max. Bohrdurchmesser In Stahl: 13 mm
Max. Schlagzahl: 0 - 4800 min⁻¹
Optimiert Für Bohrdurchmesser: 6 - 20 mm
Schlagenergie ( Epta ): 2,5 J
Schlagenergie: 2,5 J
Werkzeugaufnahme: SDS-Plus
Gewicht: 3,2 kg
Schalldruckpegel ( Lpa ): 92,6 dB(A)
Schalldruckpegel Unsicherheit: 3 dB(A)
Schallleistungspegel ( Lwa ): 103,6 dB(A)
Schallleistungspegel Unsicherheit: 3 dB(A)
Schwingungsemissionswert Bohren in Beton: 12,9 m/s²
Schwingungsemissionswert Bohren in Beton Unsicherheit: 1,5 m/s²
Vibration Beim Bohren in Beton: 9 m/s²
Vibration Bohren Unsicherheit: 1,5 m/s²
Vibration Meißeln: 14,2 m/s²
Vibration Meißeln Unsicherheit: 1,5 m/s²


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SKU: 70465400334

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rockspawner
Grantham, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
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Verified Purchase
Arch Stanton
Houston, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Dallas, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Whiting, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Louisville, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024

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