SKU: 52736458140

craftcut® Ink Transfer-Sheet Set - Flower

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Description

craftcut® Ink Transfer-Sheet Set - Flowercraftcut Ink Transfer Sheet Set Flower Spezifikationen: Sublimationspapier craftcut Ink Transfer Sheet Set Grsse: 30. 5 x 30. 5 cm (12" x 12") kompatibel mit allen sublimationsfhigen Materialien Inhalt: 10 x craftcut Ink Transfer Sheets Muster: Flower Mit den craftcut Ink Transfer Sheets erstellst du im Handumdrehen, individuelle und einzigartige Designs fr sublimationsfhige Objekte (Substrate). Du kannst die craftcut Ink Transfer Sheets mit allen

craftcut® Ink Transfer-Sheet Set - Flower
 
Spezifikationen:
  • Sublimationspapier craftcut® Ink Transfer-Sheet Set
  • Grösse: 30.5 x 30.5 cm (12" x 12")
  • kompatibel mit allen sublimationsfähigen Materialien
Inhalt:
  • 10 x craftcut® Ink Transfer-Sheets
  • Muster: Flower

 

Mit den craftcut® Ink Transfer-Sheets erstellst du im Handumdrehen, individuelle und einzigartige Designs für sublimationsfähige Objekte (Substrate). Du kannst die craftcut® Ink Transfer-Sheets mit allen herkömmlichen Sublimationsartikel wie Tassen, Kissen, Aluminiumschilder, Taschen, Boxen, Untersetzer, Kosmetiktaschen, Einkaufsbeutel, Keramikdosen etc. verwenden. Die Anwendung ist kinderleicht und es wird kein Sublimationsdrucker benötigt. Ein Muss: der Rohling besteht aus sublimationsfähigem Material! Diese Rohlinge findest Du ebenfalls bei uns.

In Gegensatz zu einer Bügelfolie die mittels Heissschmelzklebstoff auf der Oberfläche des Materials haftet, wird das Transfer-Sheet eins mit dem zu bedruckenden Material. Es entsteht eine nahtlose, ebene Oberfläche mit brillanten Farben die sich nicht ablösen oder auswaschen.

 

Was Du benötigst:

  • Schneideplotter oder Schere/Bastelmesser
  • Schneidematte
  • Transferpresse oder Mug Press / Tassenpresse
  • Transfer-Rohlinge
  • Thermo Fixierband
  • Backpapier (zum Schutz der Heizplatte vor Verfärbungen)
  • Bastelkarton in weiss mind. 220 g/m² als Zwischenlage bei mehrlagigen Textilien wie T-Shirts, oder zum Schutz der Matte vor Verfärbungen.

 

Anleitung: 

  • erstelle ein Design
  • schneide dieses mit deinem Schneideplotter oder Schere/Bastelmesser aus
    • Achte hierbei darauf, dass das Motiv spiegelverkehrt geschnitten werden muss.
  • Rohling mit einer Fusselrolle von allfälligen Fusseln befreien 
  • befestige das geschnittene Motiv mit Thermo-Transferklebeband auf deinem Rohling (verwende ausschliesslich hitzebeständiges Klebeband)
  • nun kannst du das Design mit einer Transferpresse oder anderen geeigneten Mitteln verpressen (von Bügeleisen ist abzuraten).
    • Die Presszeit, Temperatur sowie die Dauer ist abhängig vom Rohling und steht jeweils bei unseren Produkten dabei.
  • fertig ist Dein kreatives Werk!

 

WICHTIG:

  • Nach dem Verpressen den Rohling nicht bewegen und vollständig abkühlen lassen, da sonst sogenannte Geistereffekte entstehen können (doppeltes Bild).
  • Die Ink Transfer-Folien sind lichtempfindlich und werden durch Kontakt mit Feuchtigkeit beschädigt. Bitte lagere die Folien daher an einem dunklen und trockenen Ort.

 

Tipp:

Wenn Du diese Transferbögen mit der Cricut Joy plotten möchtest oder von Hand arbeitest, dann klappt dies super mit unserem Papier- und Folienschneider.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
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Exchange/Return Notes
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SKU: 52736458140

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rockspawner
Chelsea, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
A
Verified Purchase
Arch Stanton
Bozeman, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Cuba, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Bozeman, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Waukegan, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024

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