Baukasten Original 2.0 Rainbow Edition
SKU: 28650005702

Baukasten Original 2.0 Rainbow Edition

Sale price$49.49 Regular price$54.99
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Description

Baukasten Original 2.0 Rainbow EditionBaukasten Original 2. 0 Rainbow Edition Komplettes Rolling Case Farbenfroher kannst du wirklich nicht bauen. Die Baukasten Original 2. 0 Rainbow Edition ist dein komplettes Rolling Setup in einem Case auffllig, organisiert und sofort startklar. Jedes Stck ist ein echtes Unikat dank 6 farbigem Filament. Produktvorteile auf einen Blick Jeder Baukasten ein Unikat durch 6 farbiges Rainbow Filament Komplettset alles dabei, kein Nachrsten ntig Schwarzer

Baukasten Original 2.0 Rainbow Edition – Komplettes Rolling Case

Farbenfroher kannst du wirklich nicht bauen. Die Baukasten Original 2.0 Rainbow Edition ist dein komplettes Rolling Setup in einem Case – auffällig, organisiert und sofort startklar. Jedes Stück ist ein echtes Unikat dank 6-farbigem Filament.

Produktvorteile auf einen Blick

  • Jeder Baukasten ein Unikat durch 6-farbiges Rainbow-Filament
  • Komplettset – alles dabei, kein Nachrüsten nötig
  • Schwarzer Aluminium-Grinder als cleaner Kontrast
  • Sicherer Magnetverschluss – bleibt zuverlässig geschlossen
  • Sauberes, strukturiertes Bauen ohne Chaos
  • Nachhaltig & lokal – 3D-gedruckt aus Bio-Kunststoff

Ausführliche Produktbeschreibung

Mit der Baukasten Original 2.0 Rainbow Edition bringst du Farbe in jede Session. Das auffällige Rainbow-Filament sorgt dafür, dass kein Case dem anderen gleicht – jedes Teil ist ein Einzelstück. Perfekt für alle, die auf Festivals, Partys oder im Park nicht nur funktional, sondern auch visuell abliefern wollen.

Im Inneren bleibt alles clean und organisiert: Longpapes lassen sich seitlich entnehmen, die integrierte Bauunterlage bietet eine stabile Basis und der Deckel dient gleichzeitig als Mischfläche und Windschutz. Durch das 180°-Scharnier kannst du den Baukasten komplett aufklappen oder genau so stehen lassen, wie du ihn brauchst.

Der starke Magnetverschluss hält dein Setup auch beim Transport im Rucksack oder beim Tanzen sicher zusammen. Der schwarze 3-Layer Aluminium-Grinder rundet das Set ab und passt perfekt zum farbintensiven Gehäuse.

Anwendungsbeispiele

  • Festivals & Open-Air-Veranstaltungen
  • Partys, Raves & Clubnächte
  • Konzerte & Afterhours
  • Park-Sessions & Outdoor-Treffen
  • Reisen, Camping & unterwegs
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 28650005702

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Mike Athey
New York, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Natrona Heights, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Grantham, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Chelsea, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
Los Angeles, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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