Shipping Estimate
USA
- USA
- CAN
- USA
- CAN
Ships within 48 hours · Estimated delivery Jul 13 - Jul 18
For Your Every Summer RSVP, with Code: SUMMER15
Description
Husqvarna Benzin-Motorsense 135RDieser vielseitige Freischneider eignet sich ideal fr Privatanwender. Einfach zu Starten dank automatischem Start Stopp Schalter und Kraftstoffpumpe. Der krftige X Torq Motor bietet eine groe Leistung bei geringem Kraftstoffverbrauch. Serienmig ausgestattet mit Doppelgurt, leicht handhabbarem, halbautomatischen Fadenkopf und Grasmesser. Vorteile Der automatische Start Stoppschalter stellt sich nach jedem Stopp der Maschine automatisch wieder auf ON.
Dieser vielseitige Freischneider eignet sich ideal für Privatanwender. Einfach zu Starten dank automatischem Start-/Stopp-Schalter und Kraftstoffpumpe. Der kräftige X-Torq® Motor bietet eine große Leistung bei geringem Kraftstoffverbrauch. Serienmäßig ausgestattet mit Doppelgurt, leicht handhabbarem, halbautomatischen Fadenkopf und Grasmesser.
Vorteile
- Der automatische Start-/Stoppschalter stellt sich nach jedem Stopp der Maschine automatisch wieder auf ON. Der nächste Start der Maschine gelingt so besonders mühelos und einfach.
- der ergonomisch ausgestaltete Handgriff ermöglicht ermüdungsfreies Arbeiten auch bei längeren oder intensiveren Einsätzen.
- TAP-N-GO: Durch Drücken des Trimmerkopfes auf den Boden wird der Faden einfach und schnell nachgeführt.
- der Zweihandgriff gibt dem Anwender mehr Kontrolle im breiten Schwenken bei der Arbeit auf großen Wiesenflächen
Technische Daten
| Motor & Ausstattung | |
| Motorleistung | 1,4 kW / 1,9 PS |
| Motor | 2-Takt X-TORQ Benzinmotor |
| automatischer Start- / Stopp-Schalter | ja |
| Hubraum | 34,6 cm³ |
| Kraftstoffart | 2-Takt-Gemisch |
| Startsystem | Reversier-Starter |
| Mähdaten | |
| Bauart Schaft | gerade |
| Trimmerkopf | T35 M12 |
| Trimmerfaden-Nachführung | Husqvarna TAP-N-GO |
| Komfort | |
| ergnomischer Handgriff | ja |
| Handgriff mit Softgrip | nein |
| Handgriff | Zweihandgriff |
| Lieferumfang | |
| Schneidausrüstung | Trimmerkopf und Dickichtmesser 300mm - 3-flügelig im Lieferumfang |
| Tragegurt | einfacher Tragegurt im Lieferumfang enthalten |
| Bedienungsanleitung Gerät | 1 |
| Zubehoer im Lieferumfang | Spritzschutz |
| Umwelt, Maße und Gewicht | |
| Garantie | 2 Jahre bei ausschließlich privater Nutzung, 1 Jahr bei gewerblicher Nutzung |
| Gewicht ohne Kraftstoff, Schneidausrüstung und Schutz | 6,8 kg |
| garantierter Schallleistungspegel | 113 dB(A) |
| Vibrationswert Handgriff hinten | 2,5 m/s² |
| Vibrationswert Handgriff vorne | 2,9 m/s² |
| Schalldruckpegel am Ohr der Bedienperson | 98 dB(A) |
| Artikel-Nr. / EAN | |
| Artikel-Nr.: | 966 60 48-02 |
| EAN: | 7392930886230 |
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
- If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
4.0 ★★★★★
Based on 1484 reviews
Sort
Product Reviews
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard.
If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language.
There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book.
I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2023
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 21, 2025
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 19, 2024
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience.
I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters.
Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either.
If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material.
Perhaps I will return to the book after learning more from other resources.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 27, 2024